Our approach is highly scalable and designed to provide wide-ranging solutions.
From small projects to high-profile events, shows, and tours, we can help elevate your creative vision - spanning Theatre, Live Events, TV & Film, Experiential, Immersive, and Architectural Installations.
Who We Are
A dynamic group consisting of skilled content creators, system integrators, specialist producers, and programmers. from which we hand-pick the optimal team to fit you project's specific needs.
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Nina Dunn
Creative Director
Lead Designer
Nina is the Creative Director at PixelLux. She is a multi-award-winning Video & Projection designer who has created work for a wide range of shows, working internationally and spanning Theatre, Opera, Dance, Musical Theatre, Immersive, Fashion, Opening Ceremonies, Live Events and Public Art.
Nina is recgonised as an educator within her industry. Working with Harrison for over five years, she has assembled a world class team of collaborators to meet the needs of projects large and small and applies her teaching practice in guiding and developing the team as they break new ground.
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Harrison Cooke
Technical & Production Director
Lead Engineer
Harrison leads the technical and production team and manages the day to day running of the company. With over 15 years experience spanning multiple diciplines in the industry, he brings a wide variety of knowledge and expertise to every project.
Having first worked with Nina in 2018 on "The Assassination of Katie Hopkins", their relationship continues to go from strength to strength. Harrison employs 'out of the box' thinking and enjoys keeping up to date with the forever changing technology in the industry.
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Matt Brown
Designer
3D Animator
Matthew is a video designer and senior 3D animator at PixelLux. Matt employs an expansive spectrum of visual media to create mesmeric bespoke visuals catering to an array of visual languages. He has worked with the studio for over a decade, taking on design roles as well as providing 3D support across multile productions.
Recent design credits include: I, Daniel Blake (Northern Stage, UK Tour); Shrek (UK tour, co-design with Nina Dunn); Beauty And The Beast (Imagine Theatre, co-design with Nina Dunn); AAM - The seasons (The Barbican); AAM - The Creation (The Barbican). Awards include: Beauty and The Beast (UK Pantomime Association Awards).
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Helen Slevin
Producer
Project Manager
Helen Slevin is an experienced Producer/Project Manager with over 15 years experience in the theatre and live events industry. With a background in Stage Management, Helen has an understanding of how to bring together both creative and technical and production elements. She is also passionate about the development of the creative industries and recently completed in Masters in Cultural Policy from the University of Warwick.
Helen has been with PixelLux since 2022, overseeing a wide range of productions, managing staff and resources, overseeing budgets, purchases and contracts and supporting PixelLux's organisational development.
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Will Tuckett
Associate Director
Choreographer
Will Tuckett is an acclaimed artist known for his innovative and collaborative work across various art forms, from theatre and opera to film and music. With his talent for synthesizing artistic vision, organizational objectives, and practical challenges, he creates narrative-driven productions that blend different disciplines to attract new audiences while satisfying existing ones.
As the first ROH2 Creative Associate for The Royal Opera House, he developed innovative productions for new audiences, including family audiences. His family production of The Wind in the Willows transferred to the West End, winning the 2014 Olivier Award for Best Entertainment. He has also directed shows for children, such as In the Night Garden Live!
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Simran Matharu
Technical Artist
3D Generalist
Simran is an Unreal Engine Fellow and Technical who joins PixelLux as a 3D Generalist.
Simran brings a wealth of expertise to our team, extensive technical skills, and a wide range of experience in virtual production and 3D modelling (including previous collaborations on hit Disney and HBO shows).
In addition to her expertise with Unreal Engine and passion for virtual production, AR and VR, she is adept at modelling, texturing, and look development.
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Ethan Harris
Video Engineer
Graduating from the Guildhall School of Music & Drama and jthe most recent member to join our team. Ethan is a Video Engineer, Designer, and Production Artist.
Ethan is proficient in various tools, including Isadora, Resolume, Adobe After Effects, Photoshop, Premiere Pro, and Stardraw Design 7. He has experience with D3 Disguise and Houdini and hands-on skills in Touch Designer, Notch, and EOS programming.
Ethan's expertise includes video mapping, networking, and rigging, as well as experience in photography.
Alongside our core studio team, we employ a highly skilled team of specialists on a project-specific basis drawn from a pool of regular and reliable collaborators.
Benefit from accessing our team of world class engineers, designers, animators and filmmakers.